Super Mecha Maitha

Super Mecha Maitha

Attributes

Lv. 60

P.ATK:

1444

P.DEF:

474

HP:

3390

Mov:

3

M.ATK:

996

M.DEF:

401

Speed:

243

Jump:

2

2

Recommended Skills

Skill Tree

The highlighted skills are recommendations based on our community guides, but we heavily encourage experimentation!

Recommended

Use Castalia

Banned in PvP

Slash

(Basic Attack) Deals 100% Physical DMG.

RK 0

1

Rotating Hammer

(Piercing Damage) Deals 50% of P.ATK as [Piercing Damage] to all enemies within 3 squares of the character, knocks back adjacent enemies by 1 square. If Maitha has [Coordinated Response], effect: If there is an enemy within 3 tiles of the character, 1 energy will be consumed and this skill will be triggered.

Slash

RK 0

Rotating Hammer

Slash

(Basic Attack) Deals 100% Physical DMG.

RK 0

1

Rotating Hammer

(Piercing Damage) Deals 50% of P.ATK as [Piercing Damage] to all enemies within 3 squares of the character, knocks back adjacent enemies by 1 square. If Maitha has [Coordinated Response], effect: If there is an enemy within 3 tiles of the character, 1 energy will be consumed and this skill will be triggered.

Skill Tree

The highlighted skills are recommendations based on our community guides, but we heavily encourage experimentation!

Recommended

Use Castalia

Field

(Aura) Decreases [AoE DMG] taken by all allies within 3 tiles around the character by 25%.

RK 11

3

Super Mecha Maitha, Attack!

(Passive) Increases speed by 200 points. At the start of the combat round, fill all [buffer value]. This effect has a cooldown of 3 rounds.

Feverish Attack (ranged)

(Normal attack) causes 100% physical damage and generates 20% [Life Drain].

RK 9

Mecha Fist Punch

(Normal Attack) [Cooperative Command], single target attack, causes [penetrating damage] equal to 80% of the physical attack value.

3

On Field First Aid

(Healing) [Cooperation Order], eliminates all buffer values, and heals all allies within 3 grids of itself, restores 20% of health, and gains [△ Attack 2], [△ Physical Defense 2], [△ Magic Defense 2], and [Regeneration 2] for 2 turns. [Subordinate Passive], Effect: Take 50% of the damage for friendly troops within 3 grids. After receiving damage, if the [Damage Buffer Module] is full, 30% of the current buffer value will be eliminated and 30% of the lost health will be restored. It can be triggered up to 2 times per round.

RK 7

4

Full Armor Concentrated Barrage

(Piercing Damage) [Coordinated Command], select a target location, and deal 80% of the physical attack value of [Piercing Damage] to all enemies within 3 squares of the target range. After the attack, 50% of the current buffer value is eliminated. Then, all <Lily of the Valley Sword> will perform an additional [Coordinated Response], with the effect of causing [Piercing Damage] of 50% of the physical attack value plus the magic attack value to enemies within 3 squares of the self.

Strengthen Joints

(Reaction) When you have [Regeneration], you can use [Damage Buffer Module] to transfer additional damage, with each 10% of regeneration effect transferred being a 5% buffer ratio. At the start of the action, you gain [Regeneration 1] for 2 turns.

RK 5

Spiky Shield

(Reaction) When hit by an active attack, the DMG taken is decreased by 10%. When receiving an active melee attack, preforms a [Strike Back], dealing [Piercing DMG] to the attacker equal to 50% of the character's P.DEF.

Emergency Kit

(Choice) Choose to use [Battle Damage Repair Device] or [Enhanced Power Storage Device].

RK 3

Efficient Operation

(Passive) When the action ends, an additional 1 energy is restored. When the energy reaches 0, an additional 1 energy is restored. Possesses [Cooperative Response], Effect: Triggers the passive effect of this skill once.

Heavy Charge

(Piercing Damage) [Coordinated Command], select a target to [Charge]. If the target is an enemy, charge to its side and cause [Piercing Damage] of 80% of the Physical Attack value. [Attached Passive], Effect: Increases movement by 1 square. After actively attacking, you can move again, the distance is the remaining movement.

RK 1

2

Crystal Explosion Double Bomb

(Piercing Damage) [Cooperative Command], single attack, causes 100% of the physical attack value [Piercing Damage]. If in the same line as the target, it will be knocked back 2 squares. After the attack, 50% of the current buffer value is eliminated. Then, it causes 50% of the physical attack value [Piercing Damage] to all enemies within 1 circle of the target range, and repel enemies adjacent to the target by 1 square.

Skill Tree

The highlighted skills are recommendations based on our community guides, but we heavily encourage experimentation!

Recommended

Use Castalia

Field

RK 11

Super Mecha Maitha, Attack!

Feverish Attack (ranged)

RK 9

Mecha Fist Punch

On Field First Aid

RK 7

Full Armor Concentrated Barrage

Strengthen Joints

RK 5

Spiky Shield

Emergency Kit

RK 3

Efficient Operation

Heavy Charge

RK 1

Crystal Explosion Double Bomb

Skill Tree

The highlighted skills are recommendations based on our community guides, but we heavily encourage experimentation!

Recommended

Use Castalia

Field

(Aura) Decreases [AoE DMG] taken by all allies within 3 tiles around the character by 25%.

RK 11

3

Super Mecha Maitha, Attack!

(Passive) Increases speed by 200 points. At the start of the combat round, fill all [buffer value]. This effect has a cooldown of 3 rounds.

Feverish Attack (ranged)

(Normal attack) causes 100% physical damage and generates 20% [Life Drain].

RK 9

Mecha Fist Punch

(Normal Attack) [Cooperative Command], single target attack, causes [penetrating damage] equal to 80% of the physical attack value.

3

On Field First Aid

(Healing) [Cooperation Order], eliminates all buffer values, and heals all allies within 3 grids of itself, restores 20% of health, and gains [△ Attack 2], [△ Physical Defense 2], [△ Magic Defense 2], and [Regeneration 2] for 2 turns. [Subordinate Passive], Effect: Take 50% of the damage for friendly troops within 3 grids. After receiving damage, if the [Damage Buffer Module] is full, 30% of the current buffer value will be eliminated and 30% of the lost health will be restored. It can be triggered up to 2 times per round.

RK 7

4

Full Armor Concentrated Barrage

(Piercing Damage) [Coordinated Command], select a target location, and deal 80% of the physical attack value of [Piercing Damage] to all enemies within 3 squares of the target range. After the attack, 50% of the current buffer value is eliminated. Then, all <Lily of the Valley Sword> will perform an additional [Coordinated Response], with the effect of causing [Piercing Damage] of 50% of the physical attack value plus the magic attack value to enemies within 3 squares of the self.

Strengthen Joints

(Reaction) When you have [Regeneration], you can use [Damage Buffer Module] to transfer additional damage, with each 10% of regeneration effect transferred being a 5% buffer ratio. At the start of the action, you gain [Regeneration 1] for 2 turns.

RK 5

Spiky Shield

(Reaction) When hit by an active attack, the DMG taken is decreased by 10%. When receiving an active melee attack, preforms a [Strike Back], dealing [Piercing DMG] to the attacker equal to 50% of the character's P.DEF.

Emergency Kit

(Choice) Choose to use [Battle Damage Repair Device] or [Enhanced Power Storage Device].

RK 3

Efficient Operation

(Passive) When the action ends, an additional 1 energy is restored. When the energy reaches 0, an additional 1 energy is restored. Possesses [Cooperative Response], Effect: Triggers the passive effect of this skill once.

Heavy Charge

(Piercing Damage) [Coordinated Command], select a target to [Charge]. If the target is an enemy, charge to its side and cause [Piercing Damage] of 80% of the Physical Attack value. [Attached Passive], Effect: Increases movement by 1 square. After actively attacking, you can move again, the distance is the remaining movement.

RK 1

2

Crystal Explosion Double Bomb

(Piercing Damage) [Cooperative Command], single attack, causes 100% of the physical attack value [Piercing Damage]. If in the same line as the target, it will be knocked back 2 squares. After the attack, 50% of the current buffer value is eliminated. Then, it causes 50% of the physical attack value [Piercing Damage] to all enemies within 1 circle of the target range, and repel enemies adjacent to the target by 1 square.

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GLORIA’S HALL

Gloria’s Hall

Gloriashall.net provides news, tierlists and detailed guides for Swords of Convallaria from beginners guides to PVP.

Copyright @ 2024 Gloriashall.net